Local Movement
Characters exploring an area use local movement, measured in feet per minute.
Table: Terrain and Overland Movement | |||
Terrain | Highway | Road/Trail | Trackless |
Desert | x1 | x1/2 | x1/2 |
Forest | x1 | x1 | x1/2 |
Hills | x1 | x3/4 | x1/2 |
Arboreal | x1 | x3/4 | x1/4 |
Moor | x1 | x1 | x3/4 |
Mountains | x3/4 | x3/4 | x1/2 |
Plains | x1 | x1 | x3/4 |
Swamp | x1 | x3/4 | x1/2 |
Tundra | x1 | x3/4 | x3/4 |
Walk
A character can walk without a problem on the local scale.
Hustle
A character can hustle without a problem on the local scale. See Overland Movement, below, for movement measured in miles per hour.
Run
A character with a Constitution score of 9 or higher can run for a minute without a problem. Generally, a character can run for a minute or two before having to rest for a minute.