Armour Adjustments:
Armour is an important tool for staying alive in a world where both the mundane and the magikal are awaiting those who adventure into the unknown. Certain forms of armour are excellent for wading into combat where you are likely to face everything from swords and spears to bear claws and dragon’s breath. Others though are better for fast or stealthy movement while affording a modicum of protection from hostilities. And of course, those who wield magik must find armour that would not inhibit the casting of spells. The following table shows the affects of the different armor types on skills and spell casting.
Magikal armor reduces negative effects by a factor of 02% for Light and Medium armour and 01% for Heavy, for every plus that the armor affords. This excludes specialty armour such as mithril, Troll, etc. as they have set effects based on the fashioning of that suit. Thus a set of +3 chain mail will reduce a spell caster’s failure percentage from 30% to 25%, while a Bard wearing the same chain mail would suffer only a -10% to any Hear Noise check.
Armour Adjustment Table
Armour Type | Statistics | Spell Fail
% |
Skills Adjustments | Maneuver Adj. | |||||||||
AC | E nc. 1 | Search | PP | OL | FT | MS | HS | HN | CW | Parry, Feint | Bull Rush, Overrun | ||
Light Armour | |||||||||||||
Padded | 8 | 10 lb. | 05% | -05% | -20% | -05% | -05% | – | – | – | -30% | -1 | +1 |
Leather | 8 | 15 lb. | 10% | – | – | – | – | – | – | – | – | – | – |
Cuirass, Leather | 7 | 20 lb. | 05% | -05% | -25% | -10% | -10% | -10% | – | – | -10% | +1 | – |
Short Hauberk | 6 | 25 lb. | 20% | -20% | -40% | -15% | -10% | -35% | -25% | -10% | -40% | – | – |
Ring Mail | 6 | 20 lb. | 15% | -20% | -40% | -15% | -15% | -40% | -20% | -20% | -30% | – | – |
Medium Armour | |||||||||||||
Hide | 8 | 20 lb. | 20% | -20% | -60% | -50% | -50% | – | -15% | – | -35% | -2 | +2 |
Studded Leather | 7 | 20 lb. | 15% | -10% | -30% | -10% | -10% | -05% | -05% | – | -20% | – | +1 |
Scale Armour | 6 | 30 lb. | 25% | -30% | -50% | -20% | -20% | -60% | -50% | -30% | -90% | -1 | +2 |
Chain Mail | 5 | 40 lb. | 30% | -20% | -40% | -15% | -15% | -40% | -30% | -15% | -40% | -2 | +1 |
Breastplate | 5 | 30 lb. | 25% | -25% | -40% | -15% | -25% | -40% | -30% | -20% | -50% | – | +1 |
Heavy Armour | |||||||||||||
Splint Mail | 4 | 45 lb. | 40% | -25% | -40% | -15% | -25% | -40% | -30% | -25% | -50% | -2* | +2 |
Banded Mail | 4 | 35 lb. | 35% | -30% | -50% | -20% | -20% | -60% | -50% | -30% | -90% | -3* | +3 |
Half-Plate | 3 | 50 lb. | 40% | -50% | -75% | -40% | -40% | -80% | -75% | -50% | -95% | -4* | +3 |
Full Plate | 2 | 50 lb. | 35% | -70% | -95% | -80% | -80% | -95% | -95% | -70% | -95% | -5* | +4 |
Shields (opp.) | M / S | ||||||||||||
Buckler (1) | +1/+1 | 5 lb. | 05% | Neg. | Neg. | Neg. | Neg. | – | – | – | Neg. | +1** | – /1pt. |
Medium (3) | +1/+2 | 10 lb. | 05% | Neg. | Neg. | Neg. | Neg. | – | – | – | Neg. | +2** | +1 /1D4 |
Large (5) | +2/+3 | 15 lb. | 15% | Neg. | Neg. | Neg. | Neg. | – | – | – | Neg. | +3** | -1 /1D4+1 |
Special | |||||||||||||
Mithril Chain | 4 | 10 lb. | 0.0% | – | -10% | – | – | -10% | -10% | – | -10% | +1 | – |
Elven Wood | 5-3 | 20 lb. | 05% | -20% | -40% | -15% | -15% | -05% | -10% | – | -30% | -1 | +1 |
Troll Plate | 0 | 55 lb. | 25% | -25% | -40% | -15% | -25% | -40% | -30% | -25% | -50% | -3 | +4 |
*No Dexterity Bonus permitted in performance of maneuver.
**Bonus applies to Parry attempts only. 1. Weight figures are for armor sized to fit Medium characters. Armor fitted for Small characters weighs half as much, and armor fitted for Large characters weighs twice as much. 2. When running in heavy armor, you move only triple your speed, not quadruple. |
Banded Mail
The suit includes gauntlets and helmet.
Breastplate
This includes a helmet, greaves, and gauntlets.
Chainmail
This is a complete suit and long shirt of chain that includes gauntlets and steel coif.
Cuirass, Leather
This is a form fitted hardened leather breastplate that includes greaves and forearm bracers.
Full Plate
The suit includes gauntlets, heavy leather boots, a visored helmet, and a thick layer of padding that is worn underneath the armor. Each suit of full plate must be individually fitted to its owner by a master armor smith, although a captured suit can be resized to fit a new owner at a cost of 200 to 800 (2d4×100) gold pieces.
Half-Plate
This suit of armour is pieces of plate at critical locations (chest, thighs, calves, arms) with connecting chainmail over padding. The suit includes gauntlets, helmet, and leather padding worn under the armor.
Hauberk
This is a short chain shirt worn over leather armour that comes with a steel cap, leather greaves and bracers.
Ring Mail
A Leather Hauberk with loose rings over top and a steel cap.
Scale Mail
The suit includes gauntlets and helmet.
Shield, Buckler
This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it. You can also use your shield arm to wield a weapon (whether you are using an off-hand weapon or using your off hand to help wield a two-handed weapon), but you take a -1 penalty on attack rolls while doing so. If you use a weapon in your off hand, you don’t get the buckler’s AC bonus for the rest of the round.
Shield, Large (Wooden or Steel)
You strap a shield to your forearm and grip it with your hand. A large shield is so heavy that you can’t use your shield hand for anything else. This type of shield will offer its AC benefit against up to 5 opponents in forward or shield side facing hexes.
Shield, Medium (Wooden or Steel)
Wooden and steel shields offer the same basic protection, though they respond differently to special attacks. This type of shield will offer its AC benefits against up to 3 opponents in forward or shield side facing hexes.
Splint Mail
The suit includes gauntlets and helmet.
Donning Armour Table
Armor Type | Don | Don Hastily* | Remove |
Shield (Any) |
1 Move Action | N/A | 1 Move Action |
Padded, Leather, Hide, Studded Leather, Hauberk, Ring Mail | 1 Turn | 5 Rounds | 1 Turn1 |
Breastplate, Scale Mail, Chain Mail, Banded Mail, Splint Mail | 3 Turns1 | 1 Turn | 1 Turn1 |
Half Plate or Full Plate | 3 Turns2 | 3 Turns1 | 1d4+1 Turns1 |
1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can’t help each other don armor at the same time.
2. The wearer must have help to don this armor. Without help, it can be donned only hastily. *Armour Donned Hastily provides only half its normal protection. Ex. Half Plate will act as AC 6. |